813 lines
18 KiB
JavaScript
813 lines
18 KiB
JavaScript
/*
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* $Id: rawinflate.js,v 0.2 2009/03/01 18:32:24 dankogai Exp $
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*
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* original:
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* http://www.onicos.com/staff/iz/amuse/javascript/expert/inflate.txt
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*/
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/* Copyright (C) 1999 Masanao Izumo <iz@onicos.co.jp>
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* Version: 1.0.0.1
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* LastModified: Dec 25 1999
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*/
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/* Interface:
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* data = inflate(src);
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*/
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(function () {
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/* constant parameters */
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var WSIZE = 32768, // Sliding Window size
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STORED_BLOCK = 0,
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STATIC_TREES = 1,
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DYN_TREES = 2,
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/* for inflate */
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lbits = 9, // bits in base literal/length lookup table
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dbits = 6, // bits in base distance lookup table
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/* variables (inflate) */
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slide,
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wp, // current position in slide
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fixed_tl = null, // inflate static
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fixed_td, // inflate static
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fixed_bl, // inflate static
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fixed_bd, // inflate static
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bit_buf, // bit buffer
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bit_len, // bits in bit buffer
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method,
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eof,
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copy_leng,
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copy_dist,
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tl, // literal length decoder table
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td, // literal distance decoder table
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bl, // number of bits decoded by tl
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bd, // number of bits decoded by td
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inflate_data,
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inflate_pos,
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/* constant tables (inflate) */
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MASK_BITS = [
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0x0000,
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0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
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0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
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],
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// Tables for deflate from PKZIP's appnote.txt.
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// Copy lengths for literal codes 257..285
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cplens = [
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
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],
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/* note: see note #13 above about the 258 in this list. */
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// Extra bits for literal codes 257..285
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cplext = [
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99 // 99==invalid
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],
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// Copy offsets for distance codes 0..29
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cpdist = [
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577
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],
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// Extra bits for distance codes
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cpdext = [
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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12, 12, 13, 13
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],
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// Order of the bit length code lengths
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border = [
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16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
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];
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/* objects (inflate) */
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function HuftList() {
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this.next = null;
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this.list = null;
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}
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function HuftNode() {
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this.e = 0; // number of extra bits or operation
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this.b = 0; // number of bits in this code or subcode
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// union
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this.n = 0; // literal, length base, or distance base
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this.t = null; // (HuftNode) pointer to next level of table
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}
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/*
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* @param b- code lengths in bits (all assumed <= BMAX)
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* @param n- number of codes (assumed <= N_MAX)
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* @param s- number of simple-valued codes (0..s-1)
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* @param d- list of base values for non-simple codes
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* @param e- list of extra bits for non-simple codes
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* @param mm- maximum lookup bits
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*/
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function HuftBuild(b, n, s, d, e, mm) {
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this.BMAX = 16; // maximum bit length of any code
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this.N_MAX = 288; // maximum number of codes in any set
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this.status = 0; // 0: success, 1: incomplete table, 2: bad input
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this.root = null; // (HuftList) starting table
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this.m = 0; // maximum lookup bits, returns actual
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/* Given a list of code lengths and a maximum table size, make a set of
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tables to decode that set of codes. Return zero on success, one if
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the given code set is incomplete (the tables are still built in this
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case), two if the input is invalid (all zero length codes or an
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oversubscribed set of lengths), and three if not enough memory.
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The code with value 256 is special, and the tables are constructed
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so that no bits beyond that code are fetched when that code is
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decoded. */
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var a; // counter for codes of length k
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var c = [];
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var el; // length of EOB code (value 256)
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var f; // i repeats in table every f entries
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var g; // maximum code length
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var h; // table level
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var i; // counter, current code
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var j; // counter
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var k; // number of bits in current code
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var lx = [];
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var p; // pointer into c[], b[], or v[]
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var pidx; // index of p
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var q; // (HuftNode) points to current table
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var r = new HuftNode(); // table entry for structure assignment
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var u = [];
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var v = [];
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var w;
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var x = [];
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var xp; // pointer into x or c
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var y; // number of dummy codes added
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var z; // number of entries in current table
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var o;
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var tail; // (HuftList)
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tail = this.root = null;
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// bit length count table
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for (i = 0; i < this.BMAX + 1; i++) {
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c[i] = 0;
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}
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// stack of bits per table
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for (i = 0; i < this.BMAX + 1; i++) {
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lx[i] = 0;
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}
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// HuftNode[BMAX][] table stack
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for (i = 0; i < this.BMAX; i++) {
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u[i] = null;
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}
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// values in order of bit length
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for (i = 0; i < this.N_MAX; i++) {
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v[i] = 0;
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}
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// bit offsets, then code stack
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for (i = 0; i < this.BMAX + 1; i++) {
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x[i] = 0;
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}
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// Generate counts for each bit length
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el = n > 256 ? b[256] : this.BMAX; // set length of EOB code, if any
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p = b; pidx = 0;
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i = n;
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do {
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c[p[pidx]]++; // assume all entries <= BMAX
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pidx++;
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} while (--i > 0);
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if (c[0] === n) { // null input--all zero length codes
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this.root = null;
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this.m = 0;
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this.status = 0;
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return;
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}
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// Find minimum and maximum length, bound *m by those
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for (j = 1; j <= this.BMAX; j++) {
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if (c[j] !== 0) {
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break;
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}
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}
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k = j; // minimum code length
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if (mm < j) {
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mm = j;
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}
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for (i = this.BMAX; i !== 0; i--) {
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if (c[i] !== 0) {
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break;
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}
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}
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g = i; // maximum code length
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if (mm > i) {
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mm = i;
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}
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// Adjust last length count to fill out codes, if needed
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for (y = 1 << j; j < i; j++, y <<= 1) {
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if ((y -= c[j]) < 0) {
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this.status = 2; // bad input: more codes than bits
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this.m = mm;
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return;
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}
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}
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if ((y -= c[i]) < 0) {
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this.status = 2;
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this.m = mm;
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return;
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}
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c[i] += y;
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// Generate starting offsets into the value table for each length
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x[1] = j = 0;
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p = c;
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pidx = 1;
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xp = 2;
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while (--i > 0) { // note that i == g from above
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x[xp++] = (j += p[pidx++]);
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}
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// Make a table of values in order of bit lengths
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p = b; pidx = 0;
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i = 0;
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do {
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if ((j = p[pidx++]) !== 0) {
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v[x[j]++] = i;
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}
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} while (++i < n);
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n = x[g]; // set n to length of v
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// Generate the Huffman codes and for each, make the table entries
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x[0] = i = 0; // first Huffman code is zero
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p = v; pidx = 0; // grab values in bit order
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h = -1; // no tables yet--level -1
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w = lx[0] = 0; // no bits decoded yet
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q = null; // ditto
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z = 0; // ditto
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// go through the bit lengths (k already is bits in shortest code)
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for (null; k <= g; k++) {
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a = c[k];
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while (a-- > 0) {
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// here i is the Huffman code of length k bits for value p[pidx]
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// make tables up to required level
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while (k > w + lx[1 + h]) {
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w += lx[1 + h]; // add bits already decoded
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h++;
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// compute minimum size table less than or equal to *m bits
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z = (z = g - w) > mm ? mm : z; // upper limit
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if ((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table
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// too few codes for k-w bit table
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f -= a + 1; // deduct codes from patterns left
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xp = k;
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while (++j < z) { // try smaller tables up to z bits
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if ((f <<= 1) <= c[++xp]) {
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break; // enough codes to use up j bits
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}
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f -= c[xp]; // else deduct codes from patterns
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}
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}
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if (w + j > el && w < el) {
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j = el - w; // make EOB code end at table
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}
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z = 1 << j; // table entries for j-bit table
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lx[1 + h] = j; // set table size in stack
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// allocate and link in new table
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q = [];
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for (o = 0; o < z; o++) {
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q[o] = new HuftNode();
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}
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if (!tail) {
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tail = this.root = new HuftList();
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} else {
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tail = tail.next = new HuftList();
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}
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tail.next = null;
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tail.list = q;
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u[h] = q; // table starts after link
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/* connect to last table, if there is one */
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if (h > 0) {
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x[h] = i; // save pattern for backing up
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r.b = lx[h]; // bits to dump before this table
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r.e = 16 + j; // bits in this table
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r.t = q; // pointer to this table
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j = (i & ((1 << w) - 1)) >> (w - lx[h]);
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u[h - 1][j].e = r.e;
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u[h - 1][j].b = r.b;
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u[h - 1][j].n = r.n;
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u[h - 1][j].t = r.t;
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}
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}
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// set up table entry in r
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r.b = k - w;
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if (pidx >= n) {
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r.e = 99; // out of values--invalid code
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} else if (p[pidx] < s) {
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r.e = (p[pidx] < 256 ? 16 : 15); // 256 is end-of-block code
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r.n = p[pidx++]; // simple code is just the value
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} else {
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r.e = e[p[pidx] - s]; // non-simple--look up in lists
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r.n = d[p[pidx++] - s];
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}
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// fill code-like entries with r //
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f = 1 << (k - w);
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for (j = i >> w; j < z; j += f) {
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q[j].e = r.e;
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q[j].b = r.b;
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q[j].n = r.n;
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q[j].t = r.t;
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}
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// backwards increment the k-bit code i
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for (j = 1 << (k - 1); (i & j) !== 0; j >>= 1) {
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i ^= j;
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}
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i ^= j;
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// backup over finished tables
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while ((i & ((1 << w) - 1)) !== x[h]) {
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w -= lx[h]; // don't need to update q
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h--;
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}
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}
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}
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/* return actual size of base table */
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this.m = lx[1];
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/* Return true (1) if we were given an incomplete table */
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this.status = ((y !== 0 && g !== 1) ? 1 : 0);
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}
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/* routines (inflate) */
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function GET_BYTE() {
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if (inflate_data.length === inflate_pos) {
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return -1;
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}
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return inflate_data[inflate_pos++] & 0xff;
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}
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function NEEDBITS(n) {
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while (bit_len < n) {
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bit_buf |= GET_BYTE() << bit_len;
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bit_len += 8;
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}
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}
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function GETBITS(n) {
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return bit_buf & MASK_BITS[n];
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}
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function DUMPBITS(n) {
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bit_buf >>= n;
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bit_len -= n;
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}
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function inflate_codes(buff, off, size) {
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// inflate (decompress) the codes in a deflated (compressed) block.
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// Return an error code or zero if it all goes ok.
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var e; // table entry flag/number of extra bits
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var t; // (HuftNode) pointer to table entry
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var n;
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if (size === 0) {
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return 0;
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}
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// inflate the coded data
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n = 0;
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for (;;) { // do until end of block
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NEEDBITS(bl);
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t = tl.list[GETBITS(bl)];
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e = t.e;
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while (e > 16) {
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if (e === 99) {
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return -1;
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}
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DUMPBITS(t.b);
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e -= 16;
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NEEDBITS(e);
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t = t.t[GETBITS(e)];
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e = t.e;
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}
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DUMPBITS(t.b);
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if (e === 16) { // then it's a literal
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wp &= WSIZE - 1;
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buff[off + n++] = slide[wp++] = t.n;
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if (n === size) {
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return size;
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}
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continue;
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}
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// exit if end of block
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if (e === 15) {
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break;
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}
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// it's an EOB or a length
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// get length of block to copy
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NEEDBITS(e);
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copy_leng = t.n + GETBITS(e);
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DUMPBITS(e);
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// decode distance of block to copy
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NEEDBITS(bd);
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t = td.list[GETBITS(bd)];
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e = t.e;
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while (e > 16) {
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if (e === 99) {
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return -1;
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}
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DUMPBITS(t.b);
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e -= 16;
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NEEDBITS(e);
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t = t.t[GETBITS(e)];
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e = t.e;
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}
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DUMPBITS(t.b);
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NEEDBITS(e);
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copy_dist = wp - t.n - GETBITS(e);
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DUMPBITS(e);
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// do the copy
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while (copy_leng > 0 && n < size) {
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copy_leng--;
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copy_dist &= WSIZE - 1;
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wp &= WSIZE - 1;
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buff[off + n++] = slide[wp++] = slide[copy_dist++];
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}
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if (n === size) {
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return size;
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}
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}
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method = -1; // done
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return n;
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}
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function inflate_stored(buff, off, size) {
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/* "decompress" an inflated type 0 (stored) block. */
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var n;
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// go to byte boundary
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n = bit_len & 7;
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DUMPBITS(n);
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// get the length and its complement
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NEEDBITS(16);
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n = GETBITS(16);
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DUMPBITS(16);
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NEEDBITS(16);
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if (n !== ((~bit_buf) & 0xffff)) {
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return -1; // error in compressed data
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}
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DUMPBITS(16);
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// read and output the compressed data
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copy_leng = n;
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n = 0;
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while (copy_leng > 0 && n < size) {
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copy_leng--;
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wp &= WSIZE - 1;
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NEEDBITS(8);
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buff[off + n++] = slide[wp++] = GETBITS(8);
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DUMPBITS(8);
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}
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if (copy_leng === 0) {
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method = -1; // done
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}
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return n;
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}
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function inflate_fixed(buff, off, size) {
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// decompress an inflated type 1 (fixed Huffman codes) block. We should
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// either replace this with a custom decoder, or at least precompute the
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// Huffman tables.
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// if first time, set up tables for fixed blocks
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if (!fixed_tl) {
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var i; // temporary variable
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var l = []; // 288 length list for huft_build (initialized below)
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var h; // HuftBuild
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// literal table
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for (i = 0; i < 144; i++) {
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l[i] = 8;
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}
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for (null; i < 256; i++) {
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l[i] = 9;
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}
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for (null; i < 280; i++) {
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l[i] = 7;
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}
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for (null; i < 288; i++) { // make a complete, but wrong code set
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l[i] = 8;
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}
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fixed_bl = 7;
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h = new HuftBuild(l, 288, 257, cplens, cplext, fixed_bl);
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if (h.status !== 0) {
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console.error("HufBuild error: " + h.status);
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return -1;
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}
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fixed_tl = h.root;
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fixed_bl = h.m;
|
|
|
|
// distance table
|
|
for (i = 0; i < 30; i++) { // make an incomplete code set
|
|
l[i] = 5;
|
|
}
|
|
fixed_bd = 5;
|
|
|
|
h = new HuftBuild(l, 30, 0, cpdist, cpdext, fixed_bd);
|
|
if (h.status > 1) {
|
|
fixed_tl = null;
|
|
console.error("HufBuild error: " + h.status);
|
|
return -1;
|
|
}
|
|
fixed_td = h.root;
|
|
fixed_bd = h.m;
|
|
}
|
|
|
|
tl = fixed_tl;
|
|
td = fixed_td;
|
|
bl = fixed_bl;
|
|
bd = fixed_bd;
|
|
return inflate_codes(buff, off, size);
|
|
}
|
|
|
|
function inflate_dynamic(buff, off, size) {
|
|
// decompress an inflated type 2 (dynamic Huffman codes) block.
|
|
var i; // temporary variables
|
|
var j;
|
|
var l; // last length
|
|
var n; // number of lengths to get
|
|
var t; // (HuftNode) literal/length code table
|
|
var nb; // number of bit length codes
|
|
var nl; // number of literal/length codes
|
|
var nd; // number of distance codes
|
|
var ll = [];
|
|
var h; // (HuftBuild)
|
|
|
|
// literal/length and distance code lengths
|
|
for (i = 0; i < 286 + 30; i++) {
|
|
ll[i] = 0;
|
|
}
|
|
|
|
// read in table lengths
|
|
NEEDBITS(5);
|
|
nl = 257 + GETBITS(5); // number of literal/length codes
|
|
DUMPBITS(5);
|
|
NEEDBITS(5);
|
|
nd = 1 + GETBITS(5); // number of distance codes
|
|
DUMPBITS(5);
|
|
NEEDBITS(4);
|
|
nb = 4 + GETBITS(4); // number of bit length codes
|
|
DUMPBITS(4);
|
|
if (nl > 286 || nd > 30) {
|
|
return -1; // bad lengths
|
|
}
|
|
|
|
// read in bit-length-code lengths
|
|
for (j = 0; j < nb; j++) {
|
|
NEEDBITS(3);
|
|
ll[border[j]] = GETBITS(3);
|
|
DUMPBITS(3);
|
|
}
|
|
for (null; j < 19; j++) {
|
|
ll[border[j]] = 0;
|
|
}
|
|
|
|
// build decoding table for trees--single level, 7 bit lookup
|
|
bl = 7;
|
|
h = new HuftBuild(ll, 19, 19, null, null, bl);
|
|
if (h.status !== 0) {
|
|
return -1; // incomplete code set
|
|
}
|
|
|
|
tl = h.root;
|
|
bl = h.m;
|
|
|
|
// read in literal and distance code lengths
|
|
n = nl + nd;
|
|
i = l = 0;
|
|
while (i < n) {
|
|
NEEDBITS(bl);
|
|
t = tl.list[GETBITS(bl)];
|
|
j = t.b;
|
|
DUMPBITS(j);
|
|
j = t.n;
|
|
if (j < 16) { // length of code in bits (0..15)
|
|
ll[i++] = l = j; // save last length in l
|
|
} else if (j === 16) { // repeat last length 3 to 6 times
|
|
NEEDBITS(2);
|
|
j = 3 + GETBITS(2);
|
|
DUMPBITS(2);
|
|
if (i + j > n) {
|
|
return -1;
|
|
}
|
|
while (j-- > 0) {
|
|
ll[i++] = l;
|
|
}
|
|
} else if (j === 17) { // 3 to 10 zero length codes
|
|
NEEDBITS(3);
|
|
j = 3 + GETBITS(3);
|
|
DUMPBITS(3);
|
|
if (i + j > n) {
|
|
return -1;
|
|
}
|
|
while (j-- > 0) {
|
|
ll[i++] = 0;
|
|
}
|
|
l = 0;
|
|
} else { // j === 18: 11 to 138 zero length codes
|
|
NEEDBITS(7);
|
|
j = 11 + GETBITS(7);
|
|
DUMPBITS(7);
|
|
if (i + j > n) {
|
|
return -1;
|
|
}
|
|
while (j-- > 0) {
|
|
ll[i++] = 0;
|
|
}
|
|
l = 0;
|
|
}
|
|
}
|
|
|
|
// build the decoding tables for literal/length and distance codes
|
|
bl = lbits;
|
|
h = new HuftBuild(ll, nl, 257, cplens, cplext, bl);
|
|
if (bl === 0) { // no literals or lengths
|
|
h.status = 1;
|
|
}
|
|
if (h.status !== 0) {
|
|
if (h.status !== 1) {
|
|
return -1; // incomplete code set
|
|
}
|
|
// **incomplete literal tree**
|
|
}
|
|
tl = h.root;
|
|
bl = h.m;
|
|
|
|
for (i = 0; i < nd; i++) {
|
|
ll[i] = ll[i + nl];
|
|
}
|
|
bd = dbits;
|
|
h = new HuftBuild(ll, nd, 0, cpdist, cpdext, bd);
|
|
td = h.root;
|
|
bd = h.m;
|
|
|
|
if (bd === 0 && nl > 257) { // lengths but no distances
|
|
// **incomplete distance tree**
|
|
return -1;
|
|
}
|
|
/*
|
|
if (h.status === 1) {
|
|
// **incomplete distance tree**
|
|
}
|
|
*/
|
|
if (h.status !== 0) {
|
|
return -1;
|
|
}
|
|
|
|
// decompress until an end-of-block code
|
|
return inflate_codes(buff, off, size);
|
|
}
|
|
|
|
function inflate_start() {
|
|
if (!slide) {
|
|
slide = []; // new Array(2 * WSIZE); // slide.length is never called
|
|
}
|
|
wp = 0;
|
|
bit_buf = 0;
|
|
bit_len = 0;
|
|
method = -1;
|
|
eof = false;
|
|
copy_leng = copy_dist = 0;
|
|
tl = null;
|
|
}
|
|
|
|
function inflate_internal(buff, off, size) {
|
|
// decompress an inflated entry
|
|
var n, i;
|
|
|
|
n = 0;
|
|
while (n < size) {
|
|
if (eof && method === -1) {
|
|
return n;
|
|
}
|
|
|
|
if (copy_leng > 0) {
|
|
if (method !== STORED_BLOCK) {
|
|
// STATIC_TREES or DYN_TREES
|
|
while (copy_leng > 0 && n < size) {
|
|
copy_leng--;
|
|
copy_dist &= WSIZE - 1;
|
|
wp &= WSIZE - 1;
|
|
buff[off + n++] = slide[wp++] = slide[copy_dist++];
|
|
}
|
|
} else {
|
|
while (copy_leng > 0 && n < size) {
|
|
copy_leng--;
|
|
wp &= WSIZE - 1;
|
|
NEEDBITS(8);
|
|
buff[off + n++] = slide[wp++] = GETBITS(8);
|
|
DUMPBITS(8);
|
|
}
|
|
if (copy_leng === 0) {
|
|
method = -1; // done
|
|
}
|
|
}
|
|
if (n === size) {
|
|
return n;
|
|
}
|
|
}
|
|
|
|
if (method === -1) {
|
|
if (eof) {
|
|
break;
|
|
}
|
|
|
|
// read in last block bit
|
|
NEEDBITS(1);
|
|
if (GETBITS(1) !== 0) {
|
|
eof = true;
|
|
}
|
|
DUMPBITS(1);
|
|
|
|
// read in block type
|
|
NEEDBITS(2);
|
|
method = GETBITS(2);
|
|
DUMPBITS(2);
|
|
tl = null;
|
|
copy_leng = 0;
|
|
}
|
|
|
|
switch (method) {
|
|
case STORED_BLOCK:
|
|
i = inflate_stored(buff, off + n, size - n);
|
|
break;
|
|
|
|
case STATIC_TREES:
|
|
if (tl) {
|
|
i = inflate_codes(buff, off + n, size - n);
|
|
} else {
|
|
i = inflate_fixed(buff, off + n, size - n);
|
|
}
|
|
break;
|
|
|
|
case DYN_TREES:
|
|
if (tl) {
|
|
i = inflate_codes(buff, off + n, size - n);
|
|
} else {
|
|
i = inflate_dynamic(buff, off + n, size - n);
|
|
}
|
|
break;
|
|
|
|
default: // error
|
|
i = -1;
|
|
break;
|
|
}
|
|
|
|
if (i === -1) {
|
|
if (eof) {
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
n += i;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
function inflate(arr) {
|
|
var buff = [], i;
|
|
|
|
inflate_start();
|
|
inflate_data = arr;
|
|
inflate_pos = 0;
|
|
|
|
do {
|
|
i = inflate_internal(buff, buff.length, 1024);
|
|
} while (i > 0);
|
|
inflate_data = null; // G.C.
|
|
return buff;
|
|
}
|
|
|
|
module.exports = inflate;
|
|
}());
|